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    Should CS:GO be Free to Play?

    Jack "Westerman" Westerman on Sat, 12/10/2011 12:26AM


    Ten years ago, Counter-Strike was the world’s #1 online action game. It isn't anymore, and it's time that changed.

    Counter-Strike Beta 4.0, November 1999
    After being released in June 1999 as a mod for Half-Life – one of the most critically acclaimed computer games ever made – Counter-Strike immediately attracted a diehard fan base. Word spread quickly, people played addictively, and within just a few months it had grown to become an international phenomenon. Back then, anybody who owned a couple of PC games had heard of Counter-Strike, and exotic new maps like de_dust promptly became the most-played maps on the internet. Tournaments sprang forth early and often, and huge crowds of competitors, spectators and media personnel would travel for hours to attend events. Online gaming was growing rapidly, eSports was leaping forwards, and Counter-Strike was at the heart of it all. Counter-Strike was the biggest online game in the world.

    CS:GO... now playing catch-up.
    But not anymore. That was a long time ago, and the FPS landscape has changed dramatically since then. These days, the world’s “#1 online action game” is a shadow of its former self, left behind in the wake of more modern, multimillion-dollar franchises. Sure, both Counter-Strike 1.6 and Source still attract the same hardcore fan base that they always have, still clock up thousands of players every day, and are still regularly featured at tournaments – but they have long faded out of the mainstream consciousness. You’ll never see a new Counter-Strike game advertised on TV or billboards, it’ll never be a cover story on gaming magazines, and even the Global Offensive stand at London’s recent EuroGamer expo was eclipsed by other titles with far bigger budgets. Colossal game series like Battlefield, Call of Duty and Halo get all the attention now, while Counter-Strike sits on the top shelf covered in dust – a relic of the gaming dark ages.

    Call of Duty billboards in Times Square.
    Clearly, it’s time to shake things up, because Counter-Strike deserves more of that attention. It’s Counter-Strike that should be plastered on the side of buses, glossed on the front page of gaming magazines, and talked about on national television. As game franchises go, CS is one of the oldest and most influential, and it’s high time that the announcement of a new version prompted the same kind of fervour and excitement that Call of Duty games receive every single year. Put simply, the game deserves to be more popular, and we’d all be happier if it were. Valve would make more money, regular players would benefit from a more active and vibrant community, and eSports enthusiasts would see far greater sponsorship and competitive opportunities. It’s a win-win-win scenario.

    So, here’s an idea. Why not make Counter-Strike: Global Offensive... free?

    Completely free. As in, free to play, zero dollars, cero dinero, or whatever you want to call it. Just give it away! Playing Counter-Strike should be as simple as creating a Steam account, clicking a download button, and jumping into your very first server. Valve has all the tools to do it – they’ve been experimenting with microtransactions, in-game stores and spectator advertising for years now – so why not send Counter-Strike back to its roots and make it Free to Play? It did start out as a free mod, after all.

    Numbers speak for themselves.
    Just look at Team Fortress 2. After going Free to Play in June this year, TF2 saw a 500% increase in player count, a massive surge in profitability, and a complete rejuvenation in the media. All of a sudden, Team Fortress became the most popular game on Steam – with over 100,000 players online at any given time – and single-handedly quashed any notion that free games were bad games. Alec Meer of Rock Paper Shotgun summarised it best by observing that, “a game released in 2007 is still headline news, still taking risks, still a viral advertising hit, still setting precedents and helping define the landscape for the rest of the industry. How many people are going to want to stump up £30 for something like Brink when they could have TF2 for free?”

    By any measure, TF2’s leap to freedom was a carefully coordinated stroke of genius, and one that may be equally beneficial to Counter-Strike: Global Offensive. While Team Fortress 2’s player counts have largely fallen back into line since June, there’s no telling how a similar move would impact the inherently more popular gameplay of Counter-Strike. Maybe the number of concurrent players would double, maybe it’d triple; but irrespective of that, Global Offensive would be making far bigger headlines than it otherwise would have. Counter-Strike would be back on the map, shaking off the dust and stepping back into the limelight. For once, it might be more than just a blip on the radar for mainstream Battlefield and Call of Duty players – who might even try it! They’d certainly have nothing to lose in doing so.

    Competitive TF2 thrives after going F2P.
    Now, going Free to Play undoubtedly raises a number of concerns for long-time CS fans, but most common fears can be shown to be hugely exaggerated. Making the game Free to Play would mean more cheaters. False – you can’t avoid your TF2 VAC ban without significantly changing your hardware. Counter-Strike wouldn’t be a competitive game if it were filled with microtransactions and items. False – you can disable all the Free to Play artefacts in competitive TF2 matches, and people play it to death competitively anyway. Free games are considered lower quality than paid games. False – they haven't been for a long time. There, you see? Every potential downside is either a complete nonissue, or was covered by Valve during their TF2 preparations in June. As Counter-Strike players, we should have absolutely no concerns regarding a move to F2P – it’s all 100% beneficial.

    Hats. The future?
    The only remaining question is how Valve would make money, and honestly, I don’t have a good answer. Team Fortress 2 is well suited to hats, colourful novelty items, weapon crafting and Steam trading, but Counter-Strike is a more realistic franchise. Selling novelty items would hugely damage the game’s look and feel, and even regular public players are likely to be irked if they are forced to spend real money on an AWP or M4 unlock. Selling map packs or DLC content is also a bad idea in any Source engine game, where modding tools are freely available and servers tend to run a limited cycle of maps anyway. Therefore, the only pragmatic source of revenue seems to be via in-game advertisements (which were introduced to CS 1.6 a few years ago), but even that feels like a terrible and damaging idea.

    So, it’s a tricky problem. There are plenty of benefits in making Counter-Strike: Global Offensive a free game, but we can’t expect to give Valve nothing in return. You might complain about an in-game store and microtransactions now, but wouldn’t it all be worth it if CS:GO pulled in 100,000 players on a regular basis? It would mean a more active community, a bigger market share, more headline news, more attention, and crucially, more tournaments. It’s a small evil for a far greater good. Valve have mentioned on several occasions that they have yet to decide on a pricing model for CS:GO – so do we pester them for a Free to Play game, or just shut up and pay the $20 that they’ll likely ask for otherwise? Food for thought!

    Image credits: Counter-Strike.net (Web Archive), Valve, Michael De'shazer, PCTips 3000, Multiplay, GiantBomb.
    Comments
      
    Actions
     / · 12.10.11 at 12:31am #1 Few
    I don't think hats would work, but I don't know that I can think of a proper solution to make it viable.
     / · 12.10.11 at 12:32am #3 v3N
    Not at all, having played LoL f2p definitely attracts the kind of people that ruin games.
     / · 12.10.11 at 12:32am #4 thefreak
    Just let me play the damn game first and I'll make my decision.
     / · 12.10.11 at 12:33am #5 Few
    Referenced post #4 by thefreak
    Just let me play the damn game first and I'll make my decision.
    #4

    Might want to check the ESEA Facebook then
     / · 12.10.11 at 12:33am #6 karn1voree
    but then again, tf2 has a lot of people buying from the Mann Co. store to support their funds.
     / · 12.10.11 at 12:34am #7 maikhalil
    i kinda like the idea of it starting out as p2p 20 bucks then going f2p
     / · 12.10.11 at 12:34am #8 Ellivlok
    Free would be great but I would gladly pay 20$ for this game. To make it free and still gain money could be done a few ways, have a premium fee where you pay 10 or so dollars and you get some silly perks. Micro transactions for " hats " can be done as well. I feel these would be the best two ways CS:GO could go free to play from the start and valve still make money
     / · 12.10.11 at 12:34am #9 rocazor
    Sorry, don't want Brazilians in CS:GO
     / · 12.10.11 at 12:35am #10 StaSiS
    Don't think so. The types of people you attract to a free to play game are not what I'd want for a game as competitive as counter-strike. Plus, banning hackers with VAC could just be avoided by making multiple accounts... Lame.
     / · 12.10.11 at 12:37am #11 SEANPZ
    fuck f2p
     / · 12.10.11 at 12:37am #12 Few
    Referenced post #10 by StaSiS
    Don't think so. The types of people you attract to a free to play game are not what I'd want for a game as competitive as counter-strike. Plus, banning hackers with VAC could just be... avoided by making multiple accounts... Lame.Read More
    #10

    What about the big picture?

    More people for sponsors to get to = more money?


    Wouldn't that be great for competition?
     / · 12.10.11 at 12:38am #13 DJheddo4Harleigh
    What would they do with the console side of it?
     / · 12.10.11 at 12:38am #14 Distortion^
    all steam games should be deleted, and just have CS 1.6, so every1 be forced to play gg
     / · 12.10.11 at 12:38am #15 abvc
    make it 10 $ instead of f2p
     / · 12.10.11 at 12:39am #16 envious
    If its free, there is no punishment for being banned on your account you can just make a new one, if anything make it cheaper and take the money raised to advertise the game more
     / · 12.10.11 at 12:39am #17 sanD
    great article. interesting ideas.
     / · 12.10.11 at 12:39am #18 drose
    make it like 20$ or atleast a dollar so retards don't make 50 accounts.
     / · 12.10.11 at 12:40am #19 StaSiS
    Referenced post #12 by Few
    #10

    What about the big picture?

    More people for sponsors to get to = more money?


    Wouldn't that be great for competition?
    #12

    Except the fact is, only so many people ever make it to the proscene. And if you're going to get sponsored then wouldn't you want someone who's serious enough about the game to pay for it?
     / · 12.10.11 at 12:41am #20 N1GG3R_BL4ST3R
    they should concentrate on making a decent game before they start talking about being on bilboards and shit
     / · 12.10.11 at 12:41am #21 Pyle
    TF2 has been ruined gaming wise because of f2p and god knows LoL has a TON of players at all times of the day, but they make money off skins and champs and name changes. I don't want the things in TF2(hats, boosts, etc.) to be moved anywhere near cs:go.
     / · 12.10.11 at 12:42am #22 Few
    Referenced post #19 by StaSiS
    #12

    Except the fact is, only so many people ever make it to the proscene. And if you're going to get sponsored then wouldn't you want someone who's serious enough about... the game to pay for it?Read More
    #19

    It means more money for everyone, not just the top players.

    Lower divisions would still have more money.
     / · 12.10.11 at 12:47am #23 karn1voree
    all the ppl saying hats... this is cs not tf2..
     / · 12.10.11 at 12:49am #24 Cashundooooo
    $40 for this game and make sure BAN the hackers really good and then i would feel this worth of buying the game.
     / · 12.10.11 at 12:49am #25 hobbes
    lol fuck hats no.
    im ok with paying 20$

    Last modified on 12/10/2011 at 12:53 am
     / · 12.10.11 at 12:53am #26 VampiricPadraig
    Personally, I don't think it should be F2P. If you want a company like Valve to support the game AFTER the inital release, then you would pay. Then you might say, "But TF2 went F2P". Yes, the game was (or still is for that matter) good in terms of sale due to the release of Steam and The Orange Box. It had enough of money on it's own for it to run on it's own. When they released the Mann Co Store, it felt like "Oh, I payed for the game and in order to get powerful weapons, it seems that I have to pay MORE money". So, it was a Catch 22 with Valve. So what they did was made the game F2P and then made the players only pay for in-game stuff.
     / · 12.10.11 at 12:56am #27 xXxD3AG4LLST4RxXx
    You would need some sort of cash-shop to make it a viable f2p game.

    LoL has a lot of shit people can buy with money: skins, rune pages, champs, etc. TF2 has all that stupid MMO shit like guns with different stats, hats, etc.

    You CANNOT have that in CS. What are you going to make available in teh cash-shop? More guns, skins, maps? Will not work as a f2p game.

    Last modified on 12/10/2011 at 12:57 am
     / · 12.10.11 at 12:57am #28 axonz
    gimmie beta key and ill cop it retail
     / · 12.10.11 at 1:02am #29 DemonDog94
    No, I am fine by just paying for CS:GO, I also paid for CS/CZ and CSS and I havent regret it since.
     / · 12.10.11 at 1:04am #30 CSQKensei
    need microtransactions for f2p, what can you add to this game for that? hats, god no!, maybe a premium thing which allows access premium servers, extra game modes? could be interesting, could fail though..
     / · 12.10.11 at 1:09am #31 Argus_-
    As long as their are hats in CS:GO, I say make it free!
    Sarcasm, by the way.
     / · 12.10.11 at 1:10am #32 m4rkthegamesh4rk
    They're making a legitimate effort at pooling the community together to create a game with aspects from both 1.6 and source to make sure they can create a game enjoyable by the community as a whole as best as they can. I don't mind sending some of my money their way for it, especially if it gives them a better incentive to follow up on it and fix it when necessary. Just my opinion.
     / · 12.10.11 at 1:11am #33 niko
    hats and skins would be a good idea idk why you guys are against it. They could have some stylish outfits to wear
     / · 12.10.11 at 1:20am #34 pANIX
    make a decent buy price and this is going to be perfect
     / · 12.10.11 at 1:21am #35 PainMaker
    Well since the only thing that would affect Valve is money, because everything else would be perfect.
    PUT ADVERSIMENTS ON THE GAME
    Millions of players watching adversiments about games or related stuff, click after click every secon. Millions of millions for Valve,
    yeah ppl would complaint like old fat bitches about the adverstising, like in youtube, but hey guess what, that makes it free to play.
    A store in CS would be a really bad idea, will change the look of what the hardcore fans have about it.
    ADVERTISING IS THE ANSWER IN THIS CASE
     / · 12.10.11 at 1:24am #36 JP^w
    Referenced post #1 by Few
    I don't think hats would work, but I don't know that I can think of a proper solution to make it viable.
    #1
     / · 12.10.11 at 1:30am #37 theFATTESTplayer
    Referenced post #34 by pANIX
    make a decent buy price and this is going to be perfect
    #34

    oh btw for retards:

    "Making the game Free to Play would mean more cheaters. False – you can’t avoid your TF2 VAC ban without significantly changing your hardware""Making the game Free to Play would mean more cheaters. False – you can’t avoid your TF2 VAC ban without significantly changing your hardware""Making the game Free to Play would mean more cheaters. False – you can’t avoid your TF2 VAC ban without significantly changing your hardware""Making the game Free to Play would mean more cheaters. False – you can’t avoid your TF2 VAC ban without significantly changing your hardware""Making the game Free to Play would mean more cheaters. False – you can’t avoid your TF2 VAC ban without significantly changing your hardware""Making the game Free to Play would mean more cheaters. False – you can’t avoid your TF2 VAC ban without significantly changing your hardware""Making the game Free to Play would mean more cheaters. False – you can’t avoid your TF2 VAC ban without significantly changing your hardware""Making the game Free to Play would mean more cheaters. False – you can’t avoid your TF2 VAC ban without significantly changing your hardware""Making the game Free to Play would mean more cheaters. False – you can’t avoid your TF2 VAC ban without significantly changing your hardware""Making the game Free to Play would mean more cheaters. False – you can’t avoid your TF2 VAC ban without significantly changing your hardware""Making the game Free to Play would mean more cheaters. False – you can’t avoid your TF2 VAC ban without significantly changing your hardware""Making the game Free to Play would mean more cheaters. False – you can’t avoid your TF2 VAC ban without significantly changing your hardware""Making the game Free to Play would mean more cheaters. False – you can’t avoid your TF2 VAC ban without significantly changing your hardware""Making the game Free to Play would mean more cheaters. False – you can’t avoid your TF2 VAC ban without significantly changing your hardware""Making the game Free to Play would mean more cheaters. False – you can’t avoid your TF2 VAC ban without significantly changing your hardware"


    I do agree though, it needs to become more popular. but not 12 year old kids saying they're MLG by putting it in their name popular. TBH remove for X360, problemo solved for little children. I hate that, sure, it needs to be billboard popular but I don't want it to be filled with little shits who suck. ahh i guess pubs can deal with that

    Last modified on 12/10/2011 at 1:33 am
     / · 12.10.11 at 1:32am #38 sRsBzNz
    #2
     / · 12.10.11 at 1:34am #39 bryy
    I think it should cost money, but not 59.99 like every other new game. Maybe a lower amount.
     / · 12.10.11 at 1:50am #40 ryan45
    make it cost low money, but i cant stand retards who play tbh.
     / · 12.10.11 at 1:54am #41 Lune5
    what they should do is make it ftp but you cannot make a new account with the game on it unless you have a game already purchased. that way if they get banned from vac, youd have to purchase a game to even have cs:go. therefore steam makes a profit and it helps stop the hackers.

    FTW?

    Referenced post #37 by theFATTESTplayer
    #34

    oh btw for retards:

    "Making the game Free to Play would mean more cheaters. False – you can’t avoid your TF2 VAC ban without significantly changing your... hardware""Making the game Free to Play would mean more cheaters. False – you can’t avoid your TF2 VAC ban without significantly changing your hardware""Making the game Free to Play would mean more cheaters. False – you can’t avoid your TF2 VAC ban without significantly changing your hardware""Making the game Free to Play would mean more cheaters. False – you can’t avoid your TF2 VAC ban without significantly changing your hardware""Making the game Free to Play would mean more cheaters. False – you can’t avoid your TF2 VAC ban without significantly changing your hardware""Making the game Free to Play would mean more cheaters. False – you can’t avoid your TF2 VAC ban without significantly changing your hardware""Making the game Free to Play would mean more cheaters. False – you can’t avoid your TF2 VAC ban without significantly changing your hardware""Making the game Free to Play would mean more cheaters. False – you can’t avoid your TF2 VAC ban without significantly changing your hardware""Making the game Free to Play would mean more cheaters. False – you can’t avoid your TF2 VAC ban without significantly changing your hardware""Making the game Free to Play would mean more cheaters. False – you can’t avoid your TF2 VAC ban without significantly changing your hardware""Making the game Free to Play would mean more cheaters. False – you can’t avoid your TF2 VAC ban without significantly changing your hardware""Making the game Free to Play would mean more cheaters. False – you can’t avoid your TF2 VAC ban without significantly changing your hardware""Making the game Free to Play would mean more cheaters. False – you can’t avoid your TF2 VAC ban without significantly changing your hardware""Making the game Free to Play would mean more cheaters. False – you can’t avoid your TF2 VAC ban without significantly changing your hardware""Making the game Free to Play would mean more cheaters. False – you can’t avoid your TF2 VAC ban without significantly changing your hardware"


    I do agree though, it needs to become more popular. but not 12 year old kids saying they're MLG by putting it in their name popular. TBH remove for X360, problemo solved for little children. I hate that, sure, it needs to be billboard popular but I don't want it to be filled with little shits who suck. ahh i guess pubs can deal with that :/
    Read More
    #37
    this guy has it right <3

    Last modified on 12/10/2011 at 1:55 am
     / · 12.10.11 at 2:06am #44 MARIO
    steam\valve wouldn't do this

    Last modified on 12/10/2011 at 2:06 am
     / · 12.10.11 at 2:09am #45 JNA
    10-30 bucks.
    thats all we need
     / · 12.10.11 at 2:09am #46 Pang
    change the weapon
     / · 12.10.11 at 2:21am #47 SKIBOSKIBOSKIBO
    Ultimately, it will have to be pay to play. Valve is going after two different gamer markets that are both connected in the game. Advertising in-game on a console is impossible to quantify effectiveness. It is also very hard to quantify advertising effectiveness in a PC game unless there are click-throughs.

    What I think might be interesting is copying the smartphone market and how they are approaching advertising. Many companies offer free versions of their app littered with ads as well as a paid version with no ads.

    I feel this model is EXTREMELY effective. It allows me to test the app out. 9 times out of 10 I end up buying the app if I find it useful.

    With a free market and a paid market, this would allow for optimal growth and a "best of both worlds" feel.
     / · 12.10.11 at 2:24am #48 guru
    i don't get this, you think steam gonna make a game free just cause a bunch of people say they should? They should to do what will be the smarter business decision which is something they have to work out with projections and past statistics not a giant survey of teenagers whom know nothing about business
     / · 12.10.11 at 2:24am #49 Saitou
    I think cs:go should be free to play since it's basically almost like all of the other cs. It just had some news map models and new weapons.
     / · 12.10.11 at 2:32am #50 dunbar
    make it f2p, valve could make money off ads if alot of people end up playing it
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